PenetrationAux

Auxililary Kernel for computing several geometry related quantities between two different bodies in or near contact.

Auxiliary Kernel for computing several geometry related quantities between two contacting bodies.

Input Parameters

  • variableThe name of the variable that this object applies to

    C++ Type:AuxVariableName

    Options:

    Description:The name of the variable that this object applies to

  • paired_boundaryThe boundary to be penetrated

    C++ Type:BoundaryName

    Options:

    Description:The boundary to be penetrated

Required Parameters

  • tangential_toleranceTangential distance to extend edges of contact surfaces

    C++ Type:double

    Options:

    Description:Tangential distance to extend edges of contact surfaces

  • normal_smoothing_distanceDistance from edge in parametric coordinates over which to smooth contact normal

    C++ Type:double

    Options:

    Description:Distance from edge in parametric coordinates over which to smooth contact normal

  • normal_smoothing_methodMethod to use to smooth normals (edge_based|nodal_normal_based)

    C++ Type:std::string

    Options:

    Description:Method to use to smooth normals (edge_based|nodal_normal_based)

  • execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

    Default:LINEAR TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE INITIAL LINEAR NONLINEAR TIMESTEP_END TIMESTEP_BEGIN FINAL CUSTOM

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

  • boundaryThe list of boundary IDs from the mesh where this boundary condition applies

    C++ Type:std::vector

    Options:

    Description:The list of boundary IDs from the mesh where this boundary condition applies

  • orderFIRSTThe finite element order

    Default:FIRST

    C++ Type:MooseEnum

    Options:FIRST SECOND THIRD FOURTH

    Description:The finite element order

  • blockThe list of block ids (SubdomainID) that this object will be applied

    C++ Type:std::vector

    Options:

    Description:The list of block ids (SubdomainID) that this object will be applied

  • quantitydistanceThe quantity to recover from the available penetration information

    Default:distance

    C++ Type:MooseEnum

    Options:distance tangential_distance normal_x normal_y normal_z closest_point_x closest_point_y closest_point_z element_id side incremental_slip_magnitude incremental_slip_x incremental_slip_y incremental_slip_z accumulated_slip force_x force_y force_z normal_force_magnitude normal_force_x normal_force_y normal_force_z tangential_force_magnitude tangential_force_x tangential_force_y tangential_force_z frictional_energy lagrange_multiplier mechanical_status

    Description:The quantity to recover from the available penetration information

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Options:

    Description:The seed for the master random number generator

  • use_displaced_meshTrueWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:True

    C++ Type:bool

    Options:

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files